Zandrok is a web-RTS set in a distinctive future in which players from all around the world engage in trade, espionage, war and diplomacy.
In order to expand and support your growing army, you will need a strong economic backbone. There are three economic resources: Money, Population and Power.
Money allows you to pay for buildings, military units, research and espionage. Money is made from your factories and trade routes. You can build factories in the construction window. A factory will cost you money to pay for it to be built, 40 population which will work in the market and 1 spare unit of power. In addition to factories, money can also be made from trade.
Population represents the citizens of your empire. You can make use of them by paying to have them trained as military units or spies, or constructing buildings in which they can work. Your population will increase by itself. Your base population growth is 10 per hour. The rate at which your population increase is dependent on how much population you have, for example, having 200 population will make your population increase faster than if you have 20 (the rate at which your population increase is 5% of your current population). Your population has a limit, determined by the number of bio-domes you have. Each bio-dome costs 200 money, 5 population and require a supply of 1 power.
Power is essential in keeping your buildings operating. Each power plant supplies 10 power. Both factories and bio-domes require a supply of 1 power. If you do not have a large enough power supply for your buildings, some will become disabled. In order to get them back online, you should build more power plants.
As an additional way to make money, you have the ability to establish trade routes with other players. These can be proposed in the players window and require the other player's approval for the trade route to be established. Both players have a maximum number of trade routes (starting at 1) which can be increased by selecting yourself in the players window and going to the trade tab. The amount of money you make from a trade route is determined by how much trade the other player is part of.
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