Pockie Saints is a browser-based real-time MMORPG that takes players on the mission to explore a vast world and battle assorted monsters, and eventually become invincible.
To obtain the power that you will need to fight the ever growing chaos you will have to instill yourself with starsouls and medals. By doing so your strength will become strong enough to defeat mighty chaos!
Enticing its audience with anime girls with monstrous breasts, Pockie Saints is a self-described “Hot ARPG featured with dazzling saints skill and multiple game modes.” I know I shouldn’t nitpick a marketing title, but this game has sent me into a fit of hysterical laughter over its overused mechanics, hand-holding, and obnoxious social presence. Pockie Saints is merely an isometric browser-based MMORPG. That’s nothing wrong, but there are so many aspects of the game that fall apart that it becomes something horrendous.
On your journey searching for the Zodiac artifacts you will encounter many challenges and complete missions. On this journey you will gain many pets and be able to use them to help you on your journey. You will find medals that will help wake up the Zodiacs as well as mastering the horoscopes of the Zodiacs while you are on your mission to find the infamous Holy Blade! Once you have located the Holy Blade you will be able to restore what once was a peaceful and harmonious land!
Being fair, the auto-quest feature is actually pretty nice. I don’t have to worry about where to go, or to concern myself with lore, or to keep track of my new equipment, or really anything at all. But it’s also too much. Even MMOs with macros require some tasking. You have to set up a skill and use it to death, but you do actually play the game. Pockie Saints’ allowed me to get past level 30 with doing nothing but following the flashing arrows and shiny boxes. There were several times where I looked and couldn’t find my character, but that was because I had apparently changed his armor and he was now riding a magic carpet.
I did not make that up. And I think that that’s exactly what I despise about these games. The social interactions between players are so meaningless and spammed that no actual communication occurs. I understand that it’s a social game, not a therapy group or philosophy forum. Yes, there are channel controls, but the game continues to flash certain events for other players.
Pockie Saints actually has some deeper play available, and this is probably what appeals to a lot of its players. Pets can be leveled, fused, and their skills can be modified. Players can level up character skills, forge items, upgrade zodiac medals, and a host of other things. The system really is neat if you are able to get down and use it.
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