All credits to VastoLorde in the official forum
It's very troublesome to try and figure out everything about each available outfit, so I've decided to make a compilation of any and every thing that you need to know. I hope this will help any one, noob or pro, at deciding whats best for them. Please Enjoy.
Words/Abbreviations to know:
Initial Stat Values(ISV) - The values that you see on mouse over of any outfit, consist of Strength, Agility, and Stamina.
Hidden Base Multiplier Value(BMV) - The multiplier rate/growth of how the outfit deals with Strength, Agility, and Stamina. Can be found in Character Info pop-up, by hovering over the words: Strength, Agility, Stamina. Each one affects the Growth of your Secondary Stats.(Excludes: Guard Break, Pierce, Hit, Defence, Crit Strike, and Constit)
NOTE: BMV is a Gear Dependant Stat. Lower BMV's give higher returns. Example~ Gear stat is 100 Strength.. Ggio Vega's Strength BMV is 17 and Hatake Kakashi's is 14... Vega's return's will be 5.88% Attack and 5.88 Block.. Kakashi's return's are 7.14% attack and 7.14 Block.
Growth Rate Percentage(GR%) - Every outfit has a growth of 40% from the original ISV. Example: ISV of 12/24/21 at (+0) would yield 4.8/9.6/8.4 with every outfit (+) gain. So, 12/24/21(+0) = 17/34/29(+1) = 22/43/38(+2) and so on.
Passive Bonus Types and Percentage - Can be Fire, Earth, Lightning, Wind, Water, Vitality(body skills), Ninja Tools, Heal, Illusion, or Seals. Orange = 15% Passive; Blue = 10% Passive; Grey = 5% Passive
Speed - Referring to the speedster build
Tank - Uses Stamina to advantage
Punisher - Uses Attack and Defense to use recoil-like damage
Attacker - Generally just High Attack
Hybrid - Fast and Strong or Fast and Defensive
Any - Any build could be used/ All stats are balanced
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