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Offensive Combat First Impression by Zevri

Date: Aug 09 2012 18:44:22 Source: BBGsite.com Views:
KeyWord: Offensive Combat, Offensive Combat Review, Offensive Combat Overview, Offensive Combat Feature, Offensive Combat First Impression, Shooter, 3D, Browser Game

Be rude and crude in this new free-to-play shooter Offensive Combat by U4iA Games. This is currently the only game in their roster, so if you haven't heard of them before, don't feel bad, I haven't till now either. The game is running on the Unity Engine, which is taking the market by storm by having a free and paid version, with the paid version having a rather low cost in terms of licensing. It also provides a fairly powerful engine for those looking to make online browser games, so potential wise it has the tools to be a good shooter. But being that the game is still in closed beta, it is open to change even drastic change till the game is actual released.

Offensive Combat Screenshot
Click here for full screenshot

Starting out the game does have the same flow as a lot of shooters. Once you log in, you are in the load out screen, that is nothing new, but how everything is laid out is a bit different, but being that it is in closed beta, not everything is available. This section of the game is the meat of the customization for your character. Starting out you're nothing but a blank robot with some basic guns and even some taunts that you can use to add that extra pinch of essence of troll to annoy your opponent. The beauty in that is that you do have a lot of customization to play around with, when you get into your actual character there are plenty of options to change how your character looks and make it how you want, so much so that the parts you pick are the head, body, arms, hands, and legs. So if you want to be a panda man pirate, you can be, or any other weird mash-up that you can think up. That depth of customization is rare in free shooters; forget browser based ones, so it is a very nice thing to see. Another nice bit to that is, the parts that you buy to customize your character can be either rented or bought, and both of these options can be done either with the game money or the cash shop coins you purchase, giving even free players fair game at it, which is another very nice aspect. They also decided to give players free reign on when they want to change their game name, which may not seem like a big deal to most, but for me, I am a bit finicky with names and like to mix things up sometimes, so I thought it was another good notch to the belt of things they did right.

Offensive Combat Screenshot
Click here for full screenshot

Now for the bad from this screen, there is really only two that I saw. One is most likely due to the game is in beta; the other I am not sure. The first was the friends list which is a bit of a hit and a miss with a hint of confusion. Starting out I managed to play the game with a friend of mine, but the first challenge was to add him to the friends list, which required us both refreshing the game to actually get the names to register properly. There was also no real functionality with the friends list, you see the name, but you can't interact with it like sending them a message or anything like that. The only function it seems to have is to match players with their friends on matches, which is nice and all, but it could have used a bit more meat to it to give it more of a purpose. Worse than that, the list is not permanent, if players are off, the list is wiped out and that is that. Even if your friend is on the list, there is no guarantee that they will be on your team, just that you will be in the game, which does bug me a bit. This made the list feel hollow and give it only one purpose, which while nice, is just not enough. The second thing was how you join a game, since the friends list function is the only way to try to get in with your friend, the play custom game feature feels a bit bleh as well. It does give you the option of a generous amount of game modes; free for all, team death match, capture the flag, and capture point. But it doesn't actually let you browse or make a custom game; it is all about joining ones the server already made. Mixing those two things there is no real way to sort things out with friends and make a friendly match between each other you just get put in random mess of games that throw people every which way. It could use a bit more cleaning up, and I hope it is improved before the game is released.

Offensive Combat Screenshot
Click here for full screenshot

Now for the actual gameplay in the game, as said earlier the game does have a decent amount of game modes to choose from, which does add a bit to the replay-able the game is, since you do get to play one of several of the classic modes that the game offer. I say classic because the game doesn't bring any new modes to the game, but the options are fairly nice and allows you to mix things up a bit when you get into the game. Diving in there is not a lot to say; for the most part it plays a lot like classical online shooters; you can have several load outs you can pick and choose from when you re-spawn, it is played through a first person perspective with the ability to use iron-sights, and assist still matter worth squat beyond a few extra points. It does differ a bit since as the name suggests, the game is offensive combat and with that comes some taunts that you can use against your foes, and it is encouraged! By that I mean, whenever you kill a player, you have a certain amount of time to pull off a taunt over their corpse, doing so gives you the ability to earn some extra coin, but also puts you at risk to get your head blown off when taunting your fallen foe. The other was that on standard shooter games, the most damaging shot you can do is the headshot, which is usually an instant kill. This game does a similar method, but it does add another spot where you can shoot to kill, but in a more humorous manner, which is the crotch shot. You know you hit that when the game notifies you and the opponent is dead from the killer of all shots. I admit, it is a bit of a novelty, but so is the theme of the game and it adds just an extra bit of a nice touch. As for the controls and how things handle, the game plays fairly well and as I said, it has a lot of the elements of classical shooter, with a hint of some of the popular cult classics. For instance you can find placements of more powerful temporary weapons on the map, and even some bonuses to your armor and such, which does give it a bit of an old school feel to the game.

Offensive Combat Screenshot
Click here for full screenshot

All in all the game is fairly solid and touches on a market that really isn't exploited in browser based gaming, which is the competitive shooter game. It is a solid game which despite the flaws and lack of more in depth features in some areas, offers a rather fun and solid gaming experience. It is well worth checking out and I look forward to seeing how they further develop the game.

Self Introduction From Author:

Zevri
Zevri
I have been playing mmos since about 1999, and haven't stopped since, and I cannot even remember when I started console/pc gaming. I'm an avid gamer who does dive back into the real world from time to time. My all time goal is to start my own business, but that is taking a side step as I am going through college.

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