MafiaBattle1925
is a text-based multiplayer online game. Your goal is to make money, build up
your attributes, and gain levels so that you might one day be top boss in the
MafiaBattle World.

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Statistics
HP: Health points determine how long you can
survive in battle. Once your Health Points are down to zero, you get sent to the
Hospital. While in the Hospital, your HPs will restore. HPs can also be restored
with the use of Medi-Packs. But Medi-packs will not reduce your hospital stay
time once you are in the hospital. Your total available Health Points increase
by 50 with each level.
Energy: Energy is used to recover
from training and fights. At the gym, your Energy points are used to determine
your attributes increase. For battles, your Energy level has to be at least 25%
in order to attack someone. Energy regenerates over time. You can refill your
energy bar by clicking on 'Refill' and using 10 Points. Your total available
Energy increases with each new level.
Awake: Awake points
determine how effectively you train. The more Awake points you have, the more
attribute points you receive from trainning. Awake points regenerate very slowly
over time. Some drugs will completely refill your Awake Points. Your total
available Awake points increase when you buy a house.
Nerve:
Nerve is used to determine which types of crimes you can commit. The more daring
(and profitable!) a crime is, the more Nerve points it costs. It also costs
Nerve points to break citizens out of prison and to mug other citizens (each
action costs 10 nerve points). Nerve points regenerate over time. Nerve points
are only used during the commission of a crime. You can refill your Nerve bar by
clicking on 'Refill' and using 10 Points. Your total available Nerve increases
with each new level.
Attributes
Strength: Determines how much damage you
inflict on your opponent. Strength can be increased by going to the gym, going
to school and by having a job. In battle, strength is multiplied by whatever
Weapon you are carrying.
Defense: Determines how much damage
you can absorb without being harmed. Defense can be increased by going to the
gym, going to school and by having a job. In battle, defense is multiplied by
whatever Armor you are carrying.
Speed: A higher speed
attribute increases the chance of success during prison breaks, muggings, and
other crimes.
The gym is where you can use old fashion weights to pump
yourself up. Your attribute increase is a factor of the number of Energy points
you use and the number of Awake points you have. It is best to train when Energy
and Awake are full. Some drugs also affect the efficiency of your
training.
Other
Level: Your level is based on the number of
Experience Points (XP) accumulated. With each new level, you gain HP, Energy,
and Nerve. However, increasing Level without an appropriate increase in
Attributes will make you an easy target for lower level guys with high
attributes to increase their XP.
Money: The amount of money
you have on you. Money is used to purchase houses, cars, pets, weapons, armor,
and other items.
Points: Points are used to refill Energy
and Nerve to full capacity. Points can be accumulated by voting for MafiaBattle
1955 or by purchasing through the buy points link at the top of your
page.
Areas of the Game
Item Market: A place to buy and sell
various items found throughout the game. Be careful not to place any zero in
your selling price.
Point Market: A place to buy and sell
Points. Again, be careful not to place any zeros in your selling
price.
Point Shop: A place to spend Points on Energy or
Nerve, or to sell for cash.
Car Shop: The place to buy cars.
Cars cannot be used until their proper parts are installed.
Town Hall
Hall of Fame: Go here to see who the top
players are. Categories include: Level, Money, Points, Strength, Defense, Speed,
and Total.
You Gotta Love 'Em: Top 5 and Bottom 5 citizens
based on ratings from other players.
Citizens Search: Search
for citizens. This is a good way to find people to attack/mug. For each citizen
that turns up in the search, you have the option to attack or mug by clicking
the appropriate link.
Citizens Online: List of all citizens
who have been online in the past 15 minutes or 24
hours.
Newspaper: A place to go to announce something or see
what others are saying about you.
Casino
Lucky Dip: One chance per day to win some money.
It costs $1,000. This game usually pays out very well, so be sure to do it every
day.
Slot Machine: Spin the slots and win some money. Two
out of three numbers nets 5x your bet, three out of three numbers nets you 10x
your bet. Maximum allowable bet is based on your level. It is limited to 250
spins per day. It usually pays out well, so bet your maximum
amount.
Higher/Lower: A game where you bet whether the next
card will be higher or lower than the current card (note that Aces are low, not
high). It costs $1,000 to play a hand, and you get $500 when you win. So, it
takes two wins per hand to break even. It's hard to lose money on this game, but
you don't make much, either. You can play an unlimited number of
times.
50/50 Chance: Two citizens put up an equal amount of
money. Winner takes all (-10% for the house). You can either match an
already-existing bet, or start your own.
Black Jack: Test
your luck with the Dealer. If you win you get double you bet, if you lose....
well better luck next time. A draw results in your money back. There is rumors
that the Dealers in this game are not always honest so bet at your own
risk!
The Lotter: The Mafia Battle Lottery System is played
on a daily basic. All you need to do is buy a ticket at what ever the ticket
price is and wait till the next day for the winner to be announced. The
government takes their cut which is a % of the total received for ticket sale.
The winner takes the rest!
Your Home
Mailbox: Check messages from your teammates or
rivals.
Events: Lists any noteworthy events that have
occurred recently.
Inventory: Lists the items that you are
currently carrying. Note that you will automatically be equipped with the best
weapon and best armor that you carry. For each item, you can perform one or more
of the following actions:
Sell: Sells the item back to the
game for its market value.
Market: Put the item for sale in
the Item Market for the price of your choosing.
Send: Send
the item to another citizen in the game.
Use: Uses up a
consumable item.
Install: Installs a part on your
car.
Referrals: Lists the top referrers and provides a link
for you to refer people. Each referral nets you 5 points.
Move
House: Gives you the opportunity to buy a new house. A bigger house
increases your Awake points, which in turn allows you to increase your
attributes more. Note that when you move or leave your current house, you recoup
the cost of that house.