Mafia Battle: Mobster Simulator, Capish?

Date: Jun 25 2010 08:13:01 Source:
KeyWord: Mafia Battle, Mafia, Crime, Text
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Mafia Battle

MafiaBattle1925 is a text-based multiplayer online game. Your goal is to make money, build up your attributes, and gain levels so that you might one day be top boss in the MafiaBattle World.

Mafia Battle Screenshtos
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HP: Health points determine how long you can survive in battle. Once your Health Points are down to zero, you get sent to the Hospital. While in the Hospital, your HPs will restore. HPs can also be restored with the use of Medi-Packs. But Medi-packs will not reduce your hospital stay time once you are in the hospital. Your total available Health Points increase by 50 with each level.
Energy: Energy is used to recover from training and fights. At the gym, your Energy points are used to determine your attributes increase. For battles, your Energy level has to be at least 25% in order to attack someone. Energy regenerates over time. You can refill your energy bar by clicking on 'Refill' and using 10 Points. Your total available Energy increases with each new level.
Awake: Awake points determine how effectively you train. The more Awake points you have, the more attribute points you receive from trainning. Awake points regenerate very slowly over time. Some drugs will completely refill your Awake Points. Your total available Awake points increase when you buy a house.
Nerve: Nerve is used to determine which types of crimes you can commit. The more daring (and profitable!) a crime is, the more Nerve points it costs. It also costs Nerve points to break citizens out of prison and to mug other citizens (each action costs 10 nerve points). Nerve points regenerate over time. Nerve points are only used during the commission of a crime. You can refill your Nerve bar by clicking on 'Refill' and using 10 Points. Your total available Nerve increases with each new level.


Strength: Determines how much damage you inflict on your opponent. Strength can be increased by going to the gym, going to school and by having a job. In battle, strength is multiplied by whatever Weapon you are carrying.
Defense: Determines how much damage you can absorb without being harmed. Defense can be increased by going to the gym, going to school and by having a job. In battle, defense is multiplied by whatever Armor you are carrying.
Speed: A higher speed attribute increases the chance of success during prison breaks, muggings, and other crimes.

The gym is where you can use old fashion weights to pump yourself up. Your attribute increase is a factor of the number of Energy points you use and the number of Awake points you have. It is best to train when Energy and Awake are full. Some drugs also affect the efficiency of your training.


Level: Your level is based on the number of Experience Points (XP) accumulated. With each new level, you gain HP, Energy, and Nerve. However, increasing Level without an appropriate increase in Attributes will make you an easy target for lower level guys with high attributes to increase their XP.
Money: The amount of money you have on you. Money is used to purchase houses, cars, pets, weapons, armor, and other items.
Points: Points are used to refill Energy and Nerve to full capacity. Points can be accumulated by voting for MafiaBattle 1955 or by purchasing through the buy points link at the top of your page.

Areas of the Game

Item Market: A place to buy and sell various items found throughout the game. Be careful not to place any zero in your selling price.
Point Market: A place to buy and sell Points. Again, be careful not to place any zeros in your selling price.
Point Shop: A place to spend Points on Energy or Nerve, or to sell for cash.
Car Shop: The place to buy cars. Cars cannot be used until their proper parts are installed.

Town Hall

Hall of Fame: Go here to see who the top players are. Categories include: Level, Money, Points, Strength, Defense, Speed, and Total.
You Gotta Love 'Em: Top 5 and Bottom 5 citizens based on ratings from other players.
Citizens Search: Search for citizens. This is a good way to find people to attack/mug. For each citizen that turns up in the search, you have the option to attack or mug by clicking the appropriate link.
Citizens Online: List of all citizens who have been online in the past 15 minutes or 24 hours.
Newspaper: A place to go to announce something or see what others are saying about you.


Lucky Dip: One chance per day to win some money. It costs $1,000. This game usually pays out very well, so be sure to do it every day.
Slot Machine: Spin the slots and win some money. Two out of three numbers nets 5x your bet, three out of three numbers nets you 10x your bet. Maximum allowable bet is based on your level. It is limited to 250 spins per day. It usually pays out well, so bet your maximum amount.
Higher/Lower: A game where you bet whether the next card will be higher or lower than the current card (note that Aces are low, not high). It costs $1,000 to play a hand, and you get $500 when you win. So, it takes two wins per hand to break even. It's hard to lose money on this game, but you don't make much, either. You can play an unlimited number of times.
50/50 Chance: Two citizens put up an equal amount of money. Winner takes all (-10% for the house). You can either match an already-existing bet, or start your own.
Black Jack: Test your luck with the Dealer. If you win you get double you bet, if you lose.... well better luck next time. A draw results in your money back. There is rumors that the Dealers in this game are not always honest so bet at your own risk!
The Lotter: The Mafia Battle Lottery System is played on a daily basic. All you need to do is buy a ticket at what ever the ticket price is and wait till the next day for the winner to be announced. The government takes their cut which is a % of the total received for ticket sale. The winner takes the rest!

Your Home

Mailbox: Check messages from your teammates or rivals.
Events: Lists any noteworthy events that have occurred recently.
Inventory: Lists the items that you are currently carrying. Note that you will automatically be equipped with the best weapon and best armor that you carry. For each item, you can perform one or more of the following actions:
Sell: Sells the item back to the game for its market value.
Market: Put the item for sale in the Item Market for the price of your choosing.
Send: Send the item to another citizen in the game.
Use: Uses up a consumable item.
Install: Installs a part on your car.
Referrals: Lists the top referrers and provides a link for you to refer people. Each referral nets you 5 points.
Move House: Gives you the opportunity to buy a new house. A bigger house increases your Awake points, which in turn allows you to increase your attributes more. Note that when you move or leave your current house, you recoup the cost of that house.

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