Tiny Speck, a small company made up of some of the original members that made Flickr, have made their own game named Glitch; an odd name for a game that revolves around imagination and a bit of weirdness. It is a social MMO at its core and doesn't drive the player the same way other types of MMOs would, and thus requires a bit more flair to inspire people to want to play the game and even stay with it. Does it do that? Yes and no.
As with most any game, there is a character creation tool when you start out in the game. It allows you a limited number of options in order to customize your character and make them fit your personality, giving you options for cloths, hair, facial features, and things like that. But the odd thing is how it doesn't portray an actual gender, which is left up to the player to decide or change on a whim based on the clothing and appearance of the character made. It is a nice system, though it does take a "genderless" approach, it does allow you to customize enough to make the gender you want to portray rather distinctive. Luckily the beginning creation doesn't define your character, as you are able to change all aspects after the creation through the webpage, where you're given a lot more options than you were from the beginning.
One of the major charms to the game is that quirkiness of the world, which does get fairly weird most of the time. In what other game do you milk butterflies for actual milk, nibble on pigs for meat without killing them, and squeeze chickens for grain? That is also just the tip of the iceberg of the oddness that this game brings, but it is also its major strong point. Originality like this is rare in this industry which is filled with cookie cutter games that vary slightly from one another.
At its core the game is a social mmo, there is no "winning" or even really any competitions in the game. It is meant to be something you play for the fun factor and experience, not to compete with your friends for epic loot or in epic PvP battles. So that is to say the game isn't for everyone and it does have a unique niche. They have done well to present that and make it interesting enough for people looking for that sort of experience to stay and play. Early on players are given their own abode with their own "street" which they can decorate and set up how they like, with the limitation the game sets. Inside player houses you can customize everything from the walls and ceiling to the furniture inside, most of which is just for looks, but some can also be used as a sort of bank, which is all fun, since the customization allows you to set things up the way you like it. The game also does have a sort of progression system, which is a little odd, but works well with how they set it up. Basically you train skills you want to learn and it takes x amount of time to learn the skill, you don't need to be in the game or do anything special for it to go down, just give it time. The nice thing though, is that you can set what skills to learn even without being in the game, they set up a nice interface on the site to manage your characters looks, skills, and friends without having to load in. So if you're in a place where you can browse but not play, you can easily manage things quickly. The game also offers the ability to have notifications sent when a skill completes via email. It is a nice feature, but I found it rather annoying after a while since it started to fill up my inbox a bit quickly.
One big flaw on the game though, is while it is a more casual game; it does at times feel a little too casual. In the game there is an energy and mood bar which determines your characters mood and "life". When the energy bar drains, your character dies and is sent to Hell, if just for a moment. The problem is that managing your energy is a lot of micro managing, and you lose energy for almost everything you do, even if you idle. So if you don't pay attention, you will be in Hell a lot with your fellow Glitch players, stomping grapes to try to get out.
Graphically the game is rather appealing, it is set in a 2D world with a side scrolling setting. The colors of the landscape are bright and vibrant which gives you a more positive feeling when looking at the world. Though there are some ugly views in the world (Mainly the giants) the rest of the world is rather cute and rather inviting. There are also a lot of different settings with varies looks to check out and it is rather fun trying to see them all.
In truth, this quirky little game is a fun past time to check out every once in a while with friends. But it does tend to get repetitious in the hunt for constant energy and those trips to hell. If you have someone to journey with, this still may be a game worth checking out. Even if you don't, it is still worth checking out, but as something you only play maybe an hour a day.
Self Introduction From Author:
|I have been playing mmos since about 1999, and haven't stopped since, and I cannot even remember when I started console/pc gaming. I'm an avid gamer who does dive back into the real world from time to time. My all time goal is to start my own business, but that is taking a side step as I am going through college.|
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