With no less than 13 different types of cards to collect, the key to success in a game of Anime Trumps is not only acquiring a solid hand of cards, but also knowing how to use them effectively.
There are 30 Kill cards for players to get their hands on, which can be used to bolster both attack and defence skills. When playing as a Master, players will do well to keep as many Kill and Dodge cards in their hand as possible.
Meanwhile, Dodge cards exist to keep players safe, and they are powerful ways to get out of tight spots. But be careful using them – there are 30 Kill cards but only 15 Dodge cards to evade the attacks.
The 4 Duel cards are instrumental to victory, so players must use them wisely. When laying a Duel card, it's up to the player to determine whether they have enough Kill cards to win the bout – and to make sure their opponent doesn't have enough to cause them significant damage!
The Perception cards are both mysterious and powerful, and can be used in various ways. Try combining them with Lightning Kirin, Kekkai and Five Elements Seal cards to see the kind of devastating effects they can unleash.
Facing an opponent with too much armour or weaponry? A Tsukuyomi card will remedy that problem. Without their weapons, an opponents attack distant will be severely restricted.
And players should be warned: the 3 Planetary Devastation cards are as powerful as they sound. Though they can inflict massive damage on opponents, they can harm the player's team-mates too. A Master can use the Planetary Devastation cards to clear all Kills at the beginning of a game.
In Anime Trumps, choosing the right character before card-based battle is just as important as how the cards are played. Players should be mindful that their character not only complements their own style, but the also the characters of other players around them.
If a player is given the role of Assist and the Master is a character with low HP, the player should ensure they choose a character with high healing skills. Players should also consider their place in the game. If a Revolt will play straight after a Master has made their move, a character with high attack skills will be best equipped to deal with most given situations. Tip: Always remember that the further away from the Master a player is, the more danger they are in. Characters with good defence and high amounts of HP are the obvious choices here.
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