Age of Titans is a new browser based casual free to play 3D MMORPG, which was developed by the China-based company IGG. The game only requires players to download a small web player plugin in order to play the game. I got a chance to try out the beta for a bit to get an idea of how the game plays and to see if it is worth investing more time into.
The game features four classes for players to choose from; Berserker, Legionnaire, Mage, and Crusader. Each class, save the mage, is descendent from a different God and thus has a different affinity in battle. Unfortunately, they also decided to make each class gender locked as well, which limits the ability to customize your character fully. They do have a limited character customization tool which allows you to pick your hair style, color, and facial feature. This gives you a decent customization, but the gender lock does peg it down a few notches.
Age of Titans is very casual based and because of that leveling is fairly fast paced. After playing for a few minutes I was already past level 10 and progressing at a fairly quick pace. Not only that but it feels like you're not even playing during most of it. The game features an auto-path system, which is more than common nowadays, but which also attacks units you need to attack then goes back to the NPC which gave you the quest. So pretty much for most of my play session I was clicking the Accept and Finish buttons, more than actually playing. For someone with a busy schedule this isn't too bad, but it does make the game, at least starting out, not leave much of an impression other than "I clicked two buttons a lot". The casual play is enforced by the fact that the game does have an auto-bot system in place, which is fairly well done. The settings for it was a bit hard to find as the button on the screen just enable/disables it, but when you find it, it does give you options such as selecting how far of a radius the bot will seek enemies from, potting, auto-looting, ect.
Most of the quests I have seen in the game have been generic talk to this person or kill x amount of these things type quests, so it doesn't really stand out much there. I have also noticed some bugs with some of the quests as well, at least how they execute. For instance, one quest I got stuck on told me to enhance any weapon to +5 and then return to a NPC. The thing is, I already had one that I did enhance to that level before getting the quest, and it wouldn't let me turn in it. To make matters worse, I ran out of energy from enhancing my other gear as well, so it made me stuck on that story quest and left me with nothing to do but sit and grind while getting random quest scrolls from monsters to kill more monsters. But the game is still in beta, so hopefully matters like that will be resolved soon.
One of the features that I did find interesting, and did stand out was the pet system. Monsters randomly have a chance to drop eggs which you can use to hatch pets. There is a slight chance of getting higher quality pets from those eggs as well. This was kind of neat as the pet does fight with you and acts almost like a companion, as it does have its own stats that you can set up, depending on how you want to develop it. Since there are a lot of monster types, there are also a lot of different types of pets to collect from those that are better as casters, to those who are more suited for melee fighting which allows you to pick and choose who you want, or who may suit your character more.
Graphically AoT is fairly well done, especially for a browser game. The graphics are on par with a lot of downloadable games and streams very well with the web client. While playing, I haven't noticed any sort of lag due to that, which is a huge plus. Not to mention that the character and enemy models are well done to make it good enough looking to be worth staring at for prolonged periods.
All in all the game is fairly well done. While it is set up as a grinding type typically mmorpg, it paces itself fairly fast for those looking to hit the higher level tiers and to get into the thick of PvP fairly quickly. It even has the tools to make grinding tolerable, which does make it a good and worthwhile casual mmo. The only downside is that it may get dull fast due to the repetitive nature and the overly fast progression, which could end up making a lot of players bored by the time they get further in the game.
Self Introduction From Author:
|I have been playing mmos since about 1999, and haven't stopped since, and I cannot even remember when I started console/pc gaming. I'm an avid gamer who does dive back into the real world from time to time. My all time goal is to start my own business, but that is taking a side step as I am going through college.|
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